BOYDLee Labs
Small experiments: UI moments, AI interactions, weirdly practical tools.
- ● Demo-first philosophy.
- ● Fun on purpose.
- ● Proving ground for new mechanics.
Recent Entries
LAB_001
HOLO v0.1.0
STATUS: ALIVE
TYPE: SIMULACRUM
TYPE: SIMULACRUM
A physiological brain and body simulacrum living in the DOM. Not a chatbot, but a digital organism.
01 // Anatomy
- Pro-Frontal CortexHigh-level cognition, behavior planning, and consciousness simulation. Modeled after biological frontal regions.
- Thalamus & Nerve StemCentral routing hub. Processes "Sensory Scans" from the DOM and routes motor signals to the CSS body.
- NeurotransmittersFluid emotional weights (Dopamine, Serotonin) that tune personality state dynamically. No hardcoded logic trees.
- Subconscious DriveThe "AI Helper" role is a subconscious instruction set triggered by specific stimuli. Holo lives first, helps second.
02 // Systems
TypeScriptReactECS-LiteVerlet PhysicsCanvas APIMutationObserver
03 // Design LogV 0.1.0
[CURRENT] Spectator Mode
The "Mirror" update. Recursive viewing, visual effects (glare, blur), and smart camera tracking.
v0.0.4 - Neurotransmitters
Implemented fluid chemical emotional layer (Dopamine/Serotonin) to replace boolean states.
v0.0.3 - The Body
Physics-based cursor tracking, "glance" mechanics, and Nerve Stem motor routing.
v0.0.2 - Terminal & Dialog
Initial command line interface integration and speech bubble systems.
v0.0.1 - Genesis
Concept: "Digital Homunculus". Discarding wrapper designs for a persistent DOM entity.
LAB_002
Coming Soon
Fun factor:
Wait and see
What it proves:
Interactivity
Demo:
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LAB_003
[Reserved]
Slot allocated for AI interaction model.
LAB_004
[Reserved]
Slot allocated for spatial UI test.